January / February 2012

Issue 77

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REGULARS

Editor's Letter + Comms
News
Cover CD
Downloads

REVIEWS

Quality Wings’ 757
Carenado’s Cessna
Skymaster C337H
WarbirdSim’s 'Little Friends'
RC Simulation’s VoxATC
ORBX’s Fall City Airport
Aerosoft’s U.S. Cities X: Las Vegas
Wired2Fire’s Vector Elite Laptop

FEATURES

TapCheck!
Peter Wright tells us about a new checklist App designed for your iPhone, which for all intents and purposes functions as an electronic co-pilot – using speech!

Falcon BMS
Chris Frishmuth assesses a new update for the venerable Falcon 4.0, which completely overhauls the original’s code and brings this 13-year-old sim up to nearmodern standards

Lockheed Martin’s Prepar3D
We continue our series on the serious side of flight simulation, with a look at how users of Lockheed Martin’s Prepar3D can customize training missions to suit their needs and how experienced programmers can develop new features. Plus, we also report on how third-party flight simulation companies are working with Lockheed Martin to bring their expertise to the Prepar3D ecosystem.

Flight Sim Flight Test – The Piper Cub
“Ah, the good old Piper Cub! From the tip of the jaunty upturned spinner to the graceful curve of the rudder, it just looks ‘right’.” Dave Unwin compares the real Piper Cub with Flight Replicas’ virtual rendition.

Challenging Airports – Toncontin International Airport
Chris Frishmuth’s challenging airport for this issue is Toncontín International Airport in the city of Tegucigalpa, which itself is located in the mountainous interior of Honduras.

TUTORIALS

Flight Simulator – A Beginner’s Guide
In our Beginner’s Guide for this issue, Tony Radmilovich focuses on a selection of sceneries and a nifty utility for FSX.

Jet Airliners – A Flight Sim Pilot’s Guide
In this issue we continue our examination of the INS (Inertial Navigation System) of Concorde, but rather than concentrating our efforts on setting up the unit for flight, this instalment will focus on the specifics of the navigation tools.

Flying Gliders
Gliding, or soaring, as it is called in some parts, is often overlooked by Flight Simulator pilots, but as testimony to just how flexible it can be, FSX is in fact wonderfully suited to this type of flying. Peter Stark offers some hints and tips
on this largely neglected area of flight simulation.

Flight Sim Adventure – The Alps to the French Riviera
Tony Radmilovich’s flight adventure for this issue will take us across the majestic Alps of Austria and Switzerland with a stopover in Nice, to warm your bones a bit, before taking on the challenge of spectacular Courchevel in the French Alps.

HINTS + TIPS

Multi-screen flight simming
Peter Wright takes a look at multi-screen flight simming and shows you how AMD’s Eyefinity technology, which uses a single graphics card, can whisk you into wide-screen flight simulation heaven with very little effort and cost.

Flight Sim Q&A
Advice given in this issue’s Flight Sim Q&A includes how to transfer your files, programs and settings from an old machine to a new one, solving error messages and curing visual anomalies.

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